Raven B4
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  • getPosition
  • getSkullData
  1. Documentation

tile entity

Tile entities. (chests, skulls, beacons, etc)

Last updated 5 months ago

Required: world.getTileEntities();

getPosition

Vec3 position = tileEntity.getPosition();

Returns the position of a tile entity.

getSkullData

Object[] skullData = tileEntity.getSkullData();

Returns the metadata of a skull.

property
index
type

type

0

int

rotation

1

int

name

2

String

uuid

3

String

objects