modules

disable

modules.disable(String moduleName);

Disables a module.

enable

modules.enable(String moduleName);

Enables a module.

getBedAuraPosition

Vec3 bedAuraPosition = modules.getBedAuraPosition();

Returns the position Bed Aura is targetting.

getBedAuraProgress

float[] progress = modules.getBedAuraProgress();

Returns the progress of the targetted block as an array [modified, vanilla].

getButton

boolean buttonValue = modules.getButton(String moduleName, String name);

Returns true if the specified button is enabled.

getCategories

Retrieves each category with a list of all modules stored under them.

getKeyPressed

Returns true if the specified keybind is pressed.

getKillAuraTarget

Returns the entity killaura is targetting.

getSettings

Retrieves a map of a module's settings.

getSlider

Retrieves the current value of a slider. For string arrays, it will return the index of the array.

isEnabled

Returns true if the specified module is enabled.

isHidden

Returns true if the specifiec module is hidden.

isScaffolding

Returns true if the player is scaffolding.

isTowering

Returns true if the player is towering.

registerButton

Registers a toggleable button with a default value.

registerDescription

Registers a description.

registerGroup

Registers a group.

registerKey

Registers a keybind.

registerSlider

Registers a slider. Can be set to either display numbers, or an array of strings.

setButton

Sets the value for a specified button.

setKey

Sets the key for a specified keybind.

setSlider

Sets the value for a specified slider.

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